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The world's first player to max all three spheres in "Vanguard: Saga of Heroes".Swedish/Scandinavian Semi-finalist in "Starcraft" back in 1999.In fact, for some of my young adult life, I was what one at the time might have called "professional". At 34 years old, aside from playing games mostly every week, in some periods on a daily basis, for 25 years, I've also been a part of (albeit smaller) game development projects. I would characterize my understanding for the sector and its products as relevant. My overall thesis/stance here is that the sector is unsuitable to conservative dividend investors looking for good, consistent returns, and you'd be better off investing in almost anything else. I'm talking about companies like Take-Two Interactive ( TTWO), Activision Blizzard ( ATVI), Electronic Arts ( EA) and CD Projekt Red ( OTC:OTGLF)Īlso, to clarify - I'm not in any way saying that you cannot make money off of investing in gaming companies. The Gaming Sector - Toxic?įirst, a bit of background and disclaimers.
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I will tell you why I've never, and why I will probably never invest in a single stock in the entire sector, barring perhaps small, short-term swing-trades if a company were less valued than its assets.
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In this article, I'll talk about companies that in some way or another, are strictly in the business of developing, programming and releasing computer or electronic gaming products. I rarely write articles of this nature - but because of repeated questions in my local investment group/community, I thought I'd cover something that I consider relevant to the topic of gaming companies.
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